
Camera Technical Specs:
|
Noise Reduction |
Support 3DNR |
|
WDR |
Support |
|
Privacy shelter |
Support |
|
Mirror |
Support |
|
OSD |
Support OSD setting, drag the position freely |
|
Restart |
Support |
|
Intelligent function |
|
|
Humanoid detection |
Can detect human shape for intelligent alarm and number of people statistics. |
|
Extended applications: E-fence, crossing detection, departure detection, and passenger flow statistics |
|
|
Mask detection |
Support |
|
Face capture |
Supports facial de-duplication, and can set fast capture and quality capture modes. Quick capture: Quickly push facial images that appear |
|
Quality capture: Push the best facial image in the time period of facial appearance Adjustable facial quality, supporting 6 person face detection and tracking per frame. Simultaneously capture 6 people,with a minimum facial pixel size of 20 * 20 |
|
|
Face recognition |
support 1000 face ca pac ity databases (work with NVR together); |
|
Voice |
Support |
|
Announcements |
|
|
video |
|
|
Compress |
H.264,H.265 |
|
Resolution |
Mainstream :5MP(2880*1624),4MP(2560*1440),3MP(2304*1296),2MP(1920*1080) |
|
Sub-stream: |
|
|
448P(800*448)/D1(704*576)/360P(640*360 )/ CIF(352*288) |
|
|
frame rate |
5MP 30fps |
|
Video adjustment |
Brightness, saturation, chromaticity, contrast, sharpness adjustment |
|
network |
|
|
Ethernet |
RJ-45 10M/100M self-adaption |
|
Protocol |
ONVIF,P2P,CGI,HTTP,TCP/IP,IPv4,RTSP,UDP,NTP,DHCP,DNS,IP Filter, FTP |
|
Comm Protocol |
ONVIF Protocol/Private Protocol /CGI |
|
maximum connection |
3 main stream,3 sub-stream |
|
Client APP |
IOS ,Android,Windows |
|
Audio |
|
|
Audio |
G.711U 、G711A |
|
Audio input |
optional |
|
Audio ouput |
optional |
|
Other interfaces |
|
|
TF card |
Support 512G TF card(not included) |
|
Alarm input |
optional |
|
Alarm output |
optional 1 circuit of level alarm output and 1 circuit of switch output (expansion board required) |
|
General specifications |
|
|
Casing |
Bullet casing/dome casing |
|
Temperature |
-30℃~+70℃ |
|
Power |
DC12V / POE(optional) |